Part 3: Chapter Zero, Part Two - We Still Haven't Started The Game Yet
This interminable tutorial continues to threaten the very existence of the LP. Only by completing the Four Ancient Challenges of the Fair Harvest can we finally bring this nightmare to a close.![](1-lpnwn2_ch002_001.jpg)
So... two challenges down, two to go. Tarmas is our next stop.
![](2-lpnwn2_ch002_002.jpg)
![](3-avwizd.gif)
![](4-lpnwn2_ch002_003.jpg)
Tarmas is the local wizard, and true to the stereotype he's a miserable recluse too smart for his own good. He's also Amie's teacher and foster parent.
![](3-avwizd.gif)
![](5-lpnwn2_ch002_004.jpg)
![](3-avwizd.gif)
![:keke:](../Smilies/emot-keke.gif)
As it happens, none of us have invested any skill points in Sleight of Hand (the picketpocketing skill) - so none of us are allowed to pick pockets.
Which is just as well, because it's useless. And against the law or something.
![](6-lpnwn2_ch002_005.jpg)
![](7-lpnwn2_ch002_006.jpg)
![](8-vhdiwkgi.gif)
![](8-vhdiwkgi.gif)
![](9-avcall.jpg)
![](10-lpnwn2_ch002_007.jpg)
![](11-avfgtr.gif)
![](11-avfgtr.gif)
![](9-avcall.jpg)
![](12-lpnwn2_ch002_008.jpg)
Christ, Bevil, he's just a kid. Calm down.
Kipp is also an orphan, hence the dirty clothes and lack of moral fibre. West Harbor's just chock full of orphans, isn't it?
![](13-lpnwn2_ch002_009.jpg)
![](14-lpnwn2_ch002_010.jpg)
![](15-lpnwn2_ch002_011.jpg)
![](3-avwizd.gif)
![](3-avwizd.gif)
![](16-lpnwn2_ch002_012.jpg)
![](17-lpnwn2_ch002_013.jpg)
![](3-avwizd.gif)
![](3-avwizd.gif)
![](3-avwizd.gif)
![](18-lpnwn2_ch002_014.jpg)
![](3-avwizd.gif)
![](3-avwizd.gif)
![](19-lpnwn2_ch002_015.jpg)
![](20-lpnwn2_ch002_016.jpg)
And now the game tests our level of reading comprehension. How stupid do you think we are, Obisidian?
If the Tourney of Talent was an introduction to wizards and spellcasting, and the Archery Contest and Harvest Brawl are for fighters and combat, the Knave's Challenge is all about Bards, Rogues and skills.
Three hiding places...
![](21-lpnwn2_ch002_017.jpg)
![](22-lpnwn2_ch002_018.jpg)
![](23-lpnwn2_ch002_019.jpg)
![](24-lpnwn2_ch002_020.jpg)
![](25-lpnwn2_ch002_021.jpg)
![](26-lpnwn2_ch002_022.jpg)
![](27-lpnwn2_ch002_023.jpg)
...three feathers. All three testing the basic Rogue skills: disarming traps, picking locks and cutting purses.
![](28-lpnwn2_ch002_024.jpg)
![](29-lpnwn2_ch002_025.jpg)
![](3-avwizd.gif)
![](30-lpnwn2_ch002_026.jpg)
Grumpy bastard. You wonder why he came to live here in the first place. Amie's his apprentice, maybe she knows something.
![](31-lpnwn2_ch002_027.jpg)
The War isn't the same War as the War in Neverwinter Nights 1 (DON'T ASK). This is a different epic clash of Good and Evil that shook the foundations of the world over a generation ago.
![:keke:](../Smilies/emot-keke.gif)
![](32-lpnwn2_ch002_028.jpg)
![:keke:](../Smilies/emot-keke.gif)
![](33-lpnwn2_ch002_029.jpg)
Oh, great. Bevil plays with girls all day and Amie's a self-defined asexual. We're the village's weirdo clique.
No matter. We're almost done for the day. One more challenge to attempt before the Fair is done.
Brother Merring is running the Harvest Brawl.
![](34-lpnwn2_ch002_030.jpg)
Obsidian likes to make use of skill checks like this. Even though this particular Lore check doesn't net us anything, it adds a little extra flavour to the dialogue tree.
![:catholic:](../Smilies/emot-catholic.gif)
![:catholic:](../Smilies/emot-catholic.gif)
![](9-avcall.jpg)
![](35-lpnwn2_ch002_031.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](9-avcall.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](36-lpnwn2_ch002_032.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](9-avcall.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](37-lpnwn2_ch002_033.jpg)
![](38-lpnwn2_ch002_034.jpg)
Let's learn how to fight!
Unfortunately there's not a lot of room for tactics in NWN2. Archers shoot through their allies, enemies run right past your fighter screen to assault your fragile spellcasters... most of the fun comes from carefully aiming your Fireball spell so your enemies get smoked but you don't.
![](39-lpnwn2_ch002_035.jpg)
Taking a club from the barrel, we viciously assault a practice dummy.
![](40-lpnwn2_ch002_036.jpg)
Goddamn. I think we may be taking this a little too seriously.
![](41-lpnwn2_ch002_037.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](42-lpnwn2_ch002_038.jpg)
Lame!
![:catholic:](../Smilies/emot-catholic.gif)
![](43-lpnwn2_ch002_039.jpg)
![](44-lpnwn2_ch002_040.jpg)
![](45-lpnwn2_ch002_041.jpg)
All thoughts of strategy and technique fly to the winds as the two teams charge at each other.
![](46-lpnwn2_ch002_042.jpg)
Luck is on our side, it seems. Barely a scratch. This is pretty much how all early-level combat in NWN2 plays out: who can roll the better numbers.
![](47-lpnwn2_ch002_043.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
Mossfelds!
![](9-avcall.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
![](48-lpnwn2_ch002_044.jpg)
![](49-k5myt0hs.gif)
![:keke:](../Smilies/emot-keke.gif)
![](50-lpnwn2_ch002_045.jpg)
What the hell is this guy's problem?
![](49-k5myt0hs.gif)
![](9-avcall.jpg)
![](49-k5myt0hs.gif)
![](51-lpnwn2_ch002_046.jpg)
Yes, that's right, it's the return of...
![](52-lpnwn2_ch002_047.jpg)
...the Influence system.
In most games, party companions are more than happy to tell you their life story given half a chance, even if you've just met them. This isn't very true-to-life though, so Obsidian decided to make it more realistic by defining your entire relationship with your companions with a single integer. You can no longer simply 'ask' companions to tell you a little bit about themselves; now you must drag them to specific arbitrary moments in the plot where one of the designers could be bothered to write an option to gain influence with them. I hope you're psychic, because there won't be any hints!
Influence was pioneered in KOTOR2, but it hasn't changed much in NWN2. Certain dialogues contain certain nodes that will increase or decrease your 'Influence' with a particular companion. If you get a high enough Influence, you unlock special dialogue and quests... theoretically, anyway. The only difference to KOTOR2 is that it only works one way: only positive Influence has an effect.
Where were we? Oh yeah.
![](49-k5myt0hs.gif)
![](53-lpnwn2_ch002_048.jpg)
![](54-lpnwn2_ch002_049.jpg)
![](55-lpnwn2_ch002_050.jpg)
The Mossfelds are a tough bunch, but in the end Bevil is victorious. Huzzah!
Actually, what I'm not showing you is that I lost this match the first time around. Luckily Wyl is gracious enough to allow a rematch, which (if you win) somehow invalidates his first win and gives you the Brawl.
Like I said, it's all in the dice.
![](56-lpnwn2_ch002_051.jpg)
![:catholic:](../Smilies/emot-catholic.gif)
We can ask Bevil about what the Mossfelds have against us, and he says:
![](57-lpnwn2_ch002_052.jpg)
![](11-avfgtr.gif)
Again, this changes a little based on your character attributes. Characters who are evil or have the Bully background feat actually laughed at Bevil dangling in the well. If your characters is a Tiefling (part-demon) or Drow (evil underground elf), then Bevil will instead suggest that as a reason.
It's a lot of attention to detail that doesn't really appear much later in the game.
![](9-avcall.jpg)
![](11-avfgtr.gif)
![](58-lpnwn2_ch002_053.jpg)
Well, that's that! We've completed the four challenges, won the Harvest Cup, and beaten the boss fight - the Mossfelds - too. Congratulations, guys, we've finished Neverwinter Nights 2! All that's left is the ending sequence and epilogue and we're done!
![](59-lpnwn2_ch002_054.jpg)
![](60-jhv5bv3x.gif)
![](60-jhv5bv3x.gif)
![](61-lpnwn2_ch002_055.jpg)
![](62-lpnwn2_ch002_056.jpg)
![](63-lpnwn2_ch002_057.jpg)
Hell of a crowd waiting for us. A shame someone made an accident in the middle there.
![](64-lpnwn2_ch002_058.jpg)
![](65-lpnwn2_ch002_059.jpg)
![](60-jhv5bv3x.gif)
![](66-lpnwn2_ch002_060.jpg)
![](67-lpnwn2_ch002_061.jpg)
![](68-lpnwn2_ch002_062.jpg)
Well there it is! That was my Let's Play of Neverwinter Nights 2! Thank you for reading!
![](69-lpnwn2_ch002_063.jpg)
A lot shorter than you thought, wasn't it?
![](70-lpnwn2_ch002_064.jpg)
![](71-lpnwn2_ch002_065.jpg)
![](72-lpnwn2_ch002_066.jpg)
Oh.